I have been using Unity for personal projects since 2009, and have extensive knowledge of nearly every aspect of the engine. As a Generalist, Unity has been a wonderful tool that has allowed me to create fun and exciting projects with little to no additional support. I have been able to create everything from mobile and browser-based games for kids, to interactive photoreal archviz renderings, including art assets, animation, FX, sound, and even game logic using Playmaker.
Rise 'n' Shine
In 2015, a friend and I founded Caribou Games (formerly Fireside Games) to learn, develop and launch small mobile and casual games in our spare time. Rise-n-Shine was our first mobile project.
Benjamin the Boogieman
Caribou Games was contacted by BosaBar Entertainment to develop a small children's game based on their new IP. "Benjamin the Boogieman" became our first work-for-hire project.
All art content and hookup was created by me, as well as half of the game logic using visual scripting tool, Playmaker. Character animations were created by Brent Breedveld, the Creative Director of BosaBar.

All game logic was created with visual scripting tool, Playmaker.

In-game footage of Benjamin the Boogieman (Work in Progress)

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